class GPUSupportedLimits
Properties #
abstract
#maxBindGroups: number
abstract
#maxBindingsPerBindGroup: number
abstract
#maxBufferSize: number
abstract
#maxColorAttachmentBytesPerSample: number
abstract
#maxColorAttachments: number
abstract
#maxComputeInvocationsPerWorkgroup: number
abstract
#maxComputeWorkgroupSizeX: number
abstract
#maxComputeWorkgroupSizeY: number
abstract
#maxComputeWorkgroupSizeZ: number
abstract
#maxComputeWorkgroupStorageSize: number
abstract
#maxComputeWorkgroupsPerDimension: number
abstract
#maxDynamicStorageBuffersPerPipelineLayout: number
abstract
#maxDynamicUniformBuffersPerPipelineLayout: number
abstract
#maxSampledTexturesPerShaderStage: number
abstract
#maxSamplersPerShaderStage: number
abstract
#maxStorageBufferBindingSize: number
abstract
#maxStorageBuffersPerShaderStage: number
abstract
#maxStorageTexturesPerShaderStage: number
abstract
#maxTextureArrayLayers: number
abstract
#maxTextureDimension1D: number
abstract
#maxTextureDimension2D: number
abstract
#maxTextureDimension3D: number
abstract
#maxUniformBufferBindingSize: number
abstract
#maxUniformBuffersPerShaderStage: number
abstract
#maxVertexAttributes: number
abstract
#maxVertexBufferArrayStride: number
abstract
#maxVertexBuffers: number
abstract
#minStorageBufferOffsetAlignment: number
abstract
#minUniformBufferOffsetAlignment: number