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class GPUComputePassEncoder

Properties #

#label: string

Methods #

#dispatchWorkgroups(
x: number,
y?: number,
z?: number,
): undefined
#dispatchWorkgroupsIndirect(
indirectBuffer: GPUBuffer,
indirectOffset: number,
): undefined
#end(): undefined
#insertDebugMarker(markerLabel: string): undefined
#popDebugGroup(): undefined
#pushDebugGroup(groupLabel: string): undefined
#setBindGroup(
index: number,
bindGroup: GPUBindGroup | null,
dynamicOffsets?: number[],
): undefined
#setBindGroup(
index: number,
bindGroup: GPUBindGroup | null,
dynamicOffsetsData: Uint32Array,
dynamicOffsetsDataStart: number,
dynamicOffsetsDataLength: number,
): undefined
#setPipeline(pipeline: GPUComputePipeline): undefined