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buffer

Buffer objects are used to represent a fixed-length sequence of bytes. Many Node.js APIs support Buffers.

The Buffer class is a subclass of JavaScript's Uint8Array class and extends it with methods that cover additional use cases. Node.js APIs accept plain Uint8Array s wherever Buffers are supported as well.

While the Buffer class is available within the global scope, it is still recommended to explicitly reference it via an import or require statement.

import { Buffer } from 'node:buffer';

// Creates a zero-filled Buffer of length 10.
const buf1 = Buffer.alloc(10);

// Creates a Buffer of length 10,
// filled with bytes which all have the value `1`.
const buf2 = Buffer.alloc(10, 1);

// Creates an uninitialized buffer of length 10.
// This is faster than calling Buffer.alloc() but the returned
// Buffer instance might contain old data that needs to be
// overwritten using fill(), write(), or other functions that fill the Buffer's
// contents.
const buf3 = Buffer.allocUnsafe(10);

// Creates a Buffer containing the bytes [1, 2, 3].
const buf4 = Buffer.from([1, 2, 3]);

// Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
// are all truncated using `(value & 255)` to fit into the range 0–255.
const buf5 = Buffer.from([257, 257.5, -255, '1']);

// Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
// [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
// [116, 195, 169, 115, 116] (in decimal notation)
const buf6 = Buffer.from('tést');

// Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
const buf7 = Buffer.from('tést', 'latin1');

Usage in Deno

import * as mod from "node:buffer";

Classes

c
I
v
Blob

A Blob encapsulates immutable, raw data that can be safely shared across multiple worker threads.

c
I
v
File

A File provides information about files.

Functions

f
atob

Decodes a string of Base64-encoded data into bytes, and encodes those bytes into a string using Latin-1 (ISO-8859-1).

    f
    btoa

    Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes into a string using Base64.

      f
      isAscii

      This function returns true if input contains only valid ASCII-encoded data, including the case in which input is empty.

        f
        isUtf8

        This function returns true if input contains only valid UTF-8-encoded data, including the case in which input is empty.

          f
          resolveObjectURL

          Resolves a 'blob:nodedata:...' an associated Blob object registered using a prior call to URL.createObjectURL().

            f
            transcode

            Re-encodes the given Buffer or Uint8Array instance from one character encoding to another. Returns a new Buffer instance.

              Type Aliases

              T
              BufferEncoding
              No documentation available
                T
                ImplicitArrayBuffer

                Buffer objects are used to represent a fixed-length sequence of bytes. Many Node.js APIs support Buffers.

                  T
                  TranscodeEncoding
                  No documentation available
                    T
                    WithImplicitCoercion
                    No documentation available

                      Variables

                      v
                      constants
                      No documentation available
                      v
                      INSPECT_MAX_BYTES
                      No documentation available
                        v
                        kMaxLength
                        No documentation available
                          v
                          kStringMaxLength
                          No documentation available
                            v
                            SlowBuffer
                            No documentation available

                            class Blob

                            Usage in Deno

                            import { Blob } from "node:buffer";
                            

                            A Blob encapsulates immutable, raw data that can be safely shared across multiple worker threads.

                            Constructors #

                            #Blob(
                            sources: Array<
                            ArrayBuffer
                            | BinaryLike
                            | Blob
                            >
                            ,
                            options?: BlobOptions,
                            )
                            new

                            Creates a new Blob object containing a concatenation of the given sources.

                            {ArrayBuffer}, {TypedArray}, {DataView}, and {Buffer} sources are copied into the 'Blob' and can therefore be safely modified after the 'Blob' is created.

                            String sources are also copied into the Blob.

                            Properties #

                            #size: number
                            readonly

                            The total size of the Blob in bytes.

                            #type: string
                            readonly

                            The content-type of the Blob.

                            Methods #

                            #arrayBuffer(): Promise<ArrayBuffer>

                            Returns a promise that fulfills with an ArrayBuffer containing a copy of the Blob data.

                            #bytes(): Promise<Uint8Array>

                            The blob.bytes() method returns the byte of the Blob object as a Promise<Uint8Array>.

                            const blob = new Blob(['hello']);
                            blob.bytes().then((bytes) => {
                              console.log(bytes); // Outputs: Uint8Array(5) [ 104, 101, 108, 108, 111 ]
                            });
                            
                            #slice(
                            start?: number,
                            end?: number,
                            type?: string,
                            ): Blob

                            Creates and returns a new Blob containing a subset of this Blob objects data. The original Blob is not altered.

                            #stream(): WebReadableStream

                            Returns a new ReadableStream that allows the content of the Blob to be read.

                            #text(): Promise<string>

                            Returns a promise that fulfills with the contents of the Blob decoded as a UTF-8 string.

                            interface Blob

                            extends _Blob

                            variable Blob

                            Blob class is a global reference for import { Blob } from 'node:buffer' https://nodejs.org/api/buffer.html#class-blob

                            Type #

                            globalThis extends { onmessage: any; Blob: infer T; } ? T : buffer

                            class File

                            extends Blob

                            Usage in Deno

                            import { File } from "node:buffer";
                            

                            A File provides information about files.

                            Constructors #

                            #File(
                            sources: Array<BinaryLike | Blob>,
                            fileName: string,
                            options?: FileOptions,
                            )
                            new

                            Properties #

                            #lastModified: number
                            readonly

                            The last modified date of the File.

                            #name: string
                            readonly

                            The name of the File.

                            interface File

                            extends _File

                            variable File

                            File class is a global reference for import { File } from 'node:buffer' https://nodejs.org/api/buffer.html#class-file

                            Type #

                            globalThis extends { onmessage: any; File: infer T; } ? T : buffer

                            function atob

                            Usage in Deno

                            import { atob } from "node:buffer";
                            
                            #atob(data: string): string

                            Decodes a string of Base64-encoded data into bytes, and encodes those bytes into a string using Latin-1 (ISO-8859-1).

                            The data may be any JavaScript-value that can be coerced into a string.

                            This function is only provided for compatibility with legacy web platform APIs and should never be used in new code, because they use strings to represent binary data and predate the introduction of typed arrays in JavaScript. For code running using Node.js APIs, converting between base64-encoded strings and binary data should be performed using Buffer.from(str, 'base64') and buf.toString('base64').

                            Parameters #

                            #data: string

                            The Base64-encoded input string.

                            Return Type #

                            string

                            function btoa

                            Usage in Deno

                            import { btoa } from "node:buffer";
                            
                            #btoa(data: string): string

                            Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes into a string using Base64.

                            The data may be any JavaScript-value that can be coerced into a string.

                            This function is only provided for compatibility with legacy web platform APIs and should never be used in new code, because they use strings to represent binary data and predate the introduction of typed arrays in JavaScript. For code running using Node.js APIs, converting between base64-encoded strings and binary data should be performed using Buffer.from(str, 'base64') and buf.toString('base64').

                            Parameters #

                            #data: string

                            An ASCII (Latin1) string.

                            Return Type #

                            string

                            function isAscii

                            Usage in Deno

                            import { isAscii } from "node:buffer";
                            
                            #isAscii(input:
                            Buffer
                            | ArrayBuffer
                            | TypedArray
                            ): boolean

                            This function returns true if input contains only valid ASCII-encoded data, including the case in which input is empty.

                            Throws if the input is a detached array buffer.

                            Parameters #

                            #input:
                            Buffer
                            | ArrayBuffer
                            | TypedArray

                            The input to validate.

                            Return Type #

                            boolean

                            function isUtf8

                            Usage in Deno

                            import { isUtf8 } from "node:buffer";
                            
                            #isUtf8(input:
                            Buffer
                            | ArrayBuffer
                            | TypedArray
                            ): boolean

                            This function returns true if input contains only valid UTF-8-encoded data, including the case in which input is empty.

                            Throws if the input is a detached array buffer.

                            Parameters #

                            #input:
                            Buffer
                            | ArrayBuffer
                            | TypedArray

                            The input to validate.

                            Return Type #

                            boolean

                            function resolveObjectURL

                            unstable

                            Usage in Deno

                            import { resolveObjectURL } from "node:buffer";
                            
                            #resolveObjectURL(id: string): Blob | undefined

                            Resolves a 'blob:nodedata:...' an associated Blob object registered using a prior call to URL.createObjectURL().

                            Parameters #

                            #id: string

                            A 'blob:nodedata:... URL string returned by a prior call to URL.createObjectURL().

                            Return Type #

                            Blob | undefined

                            function transcode

                            Usage in Deno

                            import { transcode } from "node:buffer";
                            
                            #transcode(
                            source: Uint8Array,
                            ): Buffer

                            Re-encodes the given Buffer or Uint8Array instance from one character encoding to another. Returns a new Buffer instance.

                            Throws if the fromEnc or toEnc specify invalid character encodings or if conversion from fromEnc to toEnc is not permitted.

                            Encodings supported by buffer.transcode() are: 'ascii', 'utf8', 'utf16le', 'ucs2', 'latin1', and 'binary'.

                            The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding. For instance:

                            import { Buffer, transcode } from 'node:buffer';
                            
                            const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
                            console.log(newBuf.toString('ascii'));
                            // Prints: '?'
                            

                            Because the Euro () sign is not representable in US-ASCII, it is replaced with ? in the transcoded Buffer.

                            Parameters #

                            #source: Uint8Array

                            A Buffer or Uint8Array instance.

                            The current encoding.

                            To target encoding.

                            Return Type #


                            interface BlobOptions

                            unstable

                            Usage in Deno

                            import { type BlobOptions } from "node:buffer";
                            

                            Properties #

                            #endings: "transparent" | "native"
                            optional

                            One of either 'transparent' or 'native'. When set to 'native', line endings in string source parts will be converted to the platform native line-ending as specified by import { EOL } from 'node:os'.

                            #type: string | undefined
                            optional

                            The Blob content-type. The intent is for type to convey the MIME media type of the data, however no validation of the type format is performed.


                            interface Buffer

                            extends Uint8Array<TArrayBuffer>

                            Usage in Deno

                            import { type Buffer } from "node:buffer";
                            

                            Type Parameters #

                            #TArrayBuffer extends ArrayBufferLike = ArrayBufferLike

                            Methods #

                            #slice(
                            start?: number,
                            end?: number,
                            ): Buffer<ArrayBuffer>
                            deprecated

                            Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

                            This method is not compatible with the Uint8Array.prototype.slice(), which is a superclass of Buffer. To copy the slice, useUint8Array.prototype.slice().

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('buffer');
                            
                            const copiedBuf = Uint8Array.prototype.slice.call(buf);
                            copiedBuf[0]++;
                            console.log(copiedBuf.toString());
                            // Prints: cuffer
                            
                            console.log(buf.toString());
                            // Prints: buffer
                            
                            // With buf.slice(), the original buffer is modified.
                            const notReallyCopiedBuf = buf.slice();
                            notReallyCopiedBuf[0]++;
                            console.log(notReallyCopiedBuf.toString());
                            // Prints: cuffer
                            console.log(buf.toString());
                            // Also prints: cuffer (!)
                            
                            #subarray(
                            start?: number,
                            end?: number,
                            ): Buffer<TArrayBuffer>

                            Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

                            Specifying end greater than buf.length will return the same result as that of end equal to buf.length.

                            This method is inherited from TypedArray.prototype.subarray().

                            Modifying the new Buffer slice will modify the memory in the original Bufferbecause the allocated memory of the two objects overlap.

                            import { Buffer } from 'node:buffer';
                            
                            // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
                            // from the original `Buffer`.
                            
                            const buf1 = Buffer.allocUnsafe(26);
                            
                            for (let i = 0; i < 26; i++) {
                              // 97 is the decimal ASCII value for 'a'.
                              buf1[i] = i + 97;
                            }
                            
                            const buf2 = buf1.subarray(0, 3);
                            
                            console.log(buf2.toString('ascii', 0, buf2.length));
                            // Prints: abc
                            
                            buf1[0] = 33;
                            
                            console.log(buf2.toString('ascii', 0, buf2.length));
                            // Prints: !bc
                            

                            Specifying negative indexes causes the slice to be generated relative to the end of buf rather than the beginning.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('buffer');
                            
                            console.log(buf.subarray(-6, -1).toString());
                            // Prints: buffe
                            // (Equivalent to buf.subarray(0, 5).)
                            
                            console.log(buf.subarray(-6, -2).toString());
                            // Prints: buff
                            // (Equivalent to buf.subarray(0, 4).)
                            
                            console.log(buf.subarray(-5, -2).toString());
                            // Prints: uff
                            // (Equivalent to buf.subarray(1, 4).)
                            

                            Methods #

                            #write(
                            string: string,
                            encoding?: BufferEncoding,
                            ): number

                            Writes string to buf at offset according to the character encoding inencoding. The length parameter is the number of bytes to write. If buf did not contain enough space to fit the entire string, only part of string will be written. However, partially encoded characters will not be written.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(256);
                            
                            const len = buf.write('\u00bd + \u00bc = \u00be', 0);
                            
                            console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
                            // Prints: 12 bytes: ½ + ¼ = ¾
                            
                            const buffer = Buffer.alloc(10);
                            
                            const length = buffer.write('abcd', 8);
                            
                            console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
                            // Prints: 2 bytes : ab
                            
                            #write(
                            string: string,
                            offset: number,
                            encoding?: BufferEncoding,
                            ): number
                            #write(
                            string: string,
                            offset: number,
                            length: number,
                            encoding?: BufferEncoding,
                            ): number
                            #toString(
                            encoding?: BufferEncoding,
                            start?: number,
                            end?: number,
                            ): string

                            Decodes buf to a string according to the specified character encoding inencoding. start and end may be passed to decode only a subset of buf.

                            If encoding is 'utf8' and a byte sequence in the input is not valid UTF-8, then each invalid byte is replaced with the replacement character U+FFFD.

                            The maximum length of a string instance (in UTF-16 code units) is available as constants.MAX_STRING_LENGTH.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.allocUnsafe(26);
                            
                            for (let i = 0; i < 26; i++) {
                              // 97 is the decimal ASCII value for 'a'.
                              buf1[i] = i + 97;
                            }
                            
                            console.log(buf1.toString('utf8'));
                            // Prints: abcdefghijklmnopqrstuvwxyz
                            console.log(buf1.toString('utf8', 0, 5));
                            // Prints: abcde
                            
                            const buf2 = Buffer.from('tést');
                            
                            console.log(buf2.toString('hex'));
                            // Prints: 74c3a97374
                            console.log(buf2.toString('utf8', 0, 3));
                            // Prints: té
                            console.log(buf2.toString(undefined, 0, 3));
                            // Prints: té
                            
                            #toJSON(): { type: "Buffer"; data: number[]; }

                            Returns a JSON representation of buf. JSON.stringify() implicitly calls this function when stringifying a Buffer instance.

                            Buffer.from() accepts objects in the format returned from this method. In particular, Buffer.from(buf.toJSON()) works like Buffer.from(buf).

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
                            const json = JSON.stringify(buf);
                            
                            console.log(json);
                            // Prints: {"type":"Buffer","data":[1,2,3,4,5]}
                            
                            const copy = JSON.parse(json, (key, value) => {
                              return value &#x26;&#x26; value.type === 'Buffer' ?
                                Buffer.from(value) :
                                value;
                            });
                            
                            console.log(copy);
                            // Prints: <Buffer 01 02 03 04 05>
                            
                            #equals(otherBuffer: Uint8Array): boolean

                            Returns true if both buf and otherBuffer have exactly the same bytes,false otherwise. Equivalent to buf.compare(otherBuffer) === 0.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from('ABC');
                            const buf2 = Buffer.from('414243', 'hex');
                            const buf3 = Buffer.from('ABCD');
                            
                            console.log(buf1.equals(buf2));
                            // Prints: true
                            console.log(buf1.equals(buf3));
                            // Prints: false
                            
                            #compare(
                            target: Uint8Array,
                            targetStart?: number,
                            targetEnd?: number,
                            sourceStart?: number,
                            sourceEnd?: number,
                            ):
                            -1
                            | 0
                            | 1

                            Compares buf with target and returns a number indicating whether bufcomes before, after, or is the same as target in sort order. Comparison is based on the actual sequence of bytes in each Buffer.

                            • 0 is returned if target is the same as buf
                            • 1 is returned if target should come beforebuf when sorted.
                            • -1 is returned if target should come afterbuf when sorted.
                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from('ABC');
                            const buf2 = Buffer.from('BCD');
                            const buf3 = Buffer.from('ABCD');
                            
                            console.log(buf1.compare(buf1));
                            // Prints: 0
                            console.log(buf1.compare(buf2));
                            // Prints: -1
                            console.log(buf1.compare(buf3));
                            // Prints: -1
                            console.log(buf2.compare(buf1));
                            // Prints: 1
                            console.log(buf2.compare(buf3));
                            // Prints: 1
                            console.log([buf1, buf2, buf3].sort(Buffer.compare));
                            // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ]
                            // (This result is equal to: [buf1, buf3, buf2].)
                            

                            The optional targetStart, targetEnd, sourceStart, and sourceEnd arguments can be used to limit the comparison to specific ranges within target and buf respectively.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
                            const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
                            
                            console.log(buf1.compare(buf2, 5, 9, 0, 4));
                            // Prints: 0
                            console.log(buf1.compare(buf2, 0, 6, 4));
                            // Prints: -1
                            console.log(buf1.compare(buf2, 5, 6, 5));
                            // Prints: 1
                            

                            ERR_OUT_OF_RANGE is thrown if targetStart < 0, sourceStart < 0, targetEnd > target.byteLength, or sourceEnd > source.byteLength.

                            #copy(
                            target: Uint8Array,
                            targetStart?: number,
                            sourceStart?: number,
                            sourceEnd?: number,
                            ): number

                            Copies data from a region of buf to a region in target, even if the targetmemory region overlaps with buf.

                            TypedArray.prototype.set() performs the same operation, and is available for all TypedArrays, including Node.js Buffers, although it takes different function arguments.

                            import { Buffer } from 'node:buffer';
                            
                            // Create two `Buffer` instances.
                            const buf1 = Buffer.allocUnsafe(26);
                            const buf2 = Buffer.allocUnsafe(26).fill('!');
                            
                            for (let i = 0; i < 26; i++) {
                              // 97 is the decimal ASCII value for 'a'.
                              buf1[i] = i + 97;
                            }
                            
                            // Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
                            buf1.copy(buf2, 8, 16, 20);
                            // This is equivalent to:
                            // buf2.set(buf1.subarray(16, 20), 8);
                            
                            console.log(buf2.toString('ascii', 0, 25));
                            // Prints: !!!!!!!!qrst!!!!!!!!!!!!!
                            
                            import { Buffer } from 'node:buffer';
                            
                            // Create a `Buffer` and copy data from one region to an overlapping region
                            // within the same `Buffer`.
                            
                            const buf = Buffer.allocUnsafe(26);
                            
                            for (let i = 0; i < 26; i++) {
                              // 97 is the decimal ASCII value for 'a'.
                              buf[i] = i + 97;
                            }
                            
                            buf.copy(buf, 0, 4, 10);
                            
                            console.log(buf.toString());
                            // Prints: efghijghijklmnopqrstuvwxyz
                            
                            #writeBigInt64BE(
                            value: bigint,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian.

                            value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(8);
                            
                            buf.writeBigInt64BE(0x0102030405060708n, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 01 02 03 04 05 06 07 08>
                            
                            #writeBigInt64LE(
                            value: bigint,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian.

                            value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(8);
                            
                            buf.writeBigInt64LE(0x0102030405060708n, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 08 07 06 05 04 03 02 01>
                            
                            #writeBigUInt64BE(
                            value: bigint,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian.

                            This function is also available under the writeBigUint64BE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(8);
                            
                            buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer de ca fa fe ca ce fa de>
                            
                            #writeBigUint64BE(
                            value: bigint,
                            offset?: number,
                            ): number
                            #writeBigUInt64LE(
                            value: bigint,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(8);
                            
                            buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer de fa ce ca fe fa ca de>
                            

                            This function is also available under the writeBigUint64LE alias.

                            #writeBigUint64LE(
                            value: bigint,
                            offset?: number,
                            ): number
                            #writeUIntLE(
                            value: number,
                            offset: number,
                            byteLength: number,
                            ): number

                            Writes byteLength bytes of value to buf at the specified offsetas little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than an unsigned integer.

                            This function is also available under the writeUintLE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(6);
                            
                            buf.writeUIntLE(0x1234567890ab, 0, 6);
                            
                            console.log(buf);
                            // Prints: <Buffer ab 90 78 56 34 12>
                            
                            #writeUintLE(
                            value: number,
                            offset: number,
                            byteLength: number,
                            ): number
                            #writeUIntBE(
                            value: number,
                            offset: number,
                            byteLength: number,
                            ): number

                            Writes byteLength bytes of value to buf at the specified offsetas big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than an unsigned integer.

                            This function is also available under the writeUintBE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(6);
                            
                            buf.writeUIntBE(0x1234567890ab, 0, 6);
                            
                            console.log(buf);
                            // Prints: <Buffer 12 34 56 78 90 ab>
                            
                            #writeUintBE(
                            value: number,
                            offset: number,
                            byteLength: number,
                            ): number
                            #writeIntLE(
                            value: number,
                            offset: number,
                            byteLength: number,
                            ): number

                            Writes byteLength bytes of value to buf at the specified offsetas little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value is anything other than a signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(6);
                            
                            buf.writeIntLE(0x1234567890ab, 0, 6);
                            
                            console.log(buf);
                            // Prints: <Buffer ab 90 78 56 34 12>
                            
                            #writeIntBE(
                            value: number,
                            offset: number,
                            byteLength: number,
                            ): number

                            Writes byteLength bytes of value to buf at the specified offsetas big-endian. Supports up to 48 bits of accuracy. Behavior is undefined whenvalue is anything other than a signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(6);
                            
                            buf.writeIntBE(0x1234567890ab, 0, 6);
                            
                            console.log(buf);
                            // Prints: <Buffer 12 34 56 78 90 ab>
                            
                            #readBigUInt64BE(offset?: number): bigint

                            Reads an unsigned, big-endian 64-bit integer from buf at the specifiedoffset.

                            This function is also available under the readBigUint64BE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
                            
                            console.log(buf.readBigUInt64BE(0));
                            // Prints: 4294967295n
                            
                            #readBigUint64BE(offset?: number): bigint
                            #readBigUInt64LE(offset?: number): bigint

                            Reads an unsigned, little-endian 64-bit integer from buf at the specifiedoffset.

                            This function is also available under the readBigUint64LE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
                            
                            console.log(buf.readBigUInt64LE(0));
                            // Prints: 18446744069414584320n
                            
                            #readBigUint64LE(offset?: number): bigint
                            #readBigInt64BE(offset?: number): bigint

                            Reads a signed, big-endian 64-bit integer from buf at the specified offset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            #readBigInt64LE(offset?: number): bigint

                            Reads a signed, little-endian 64-bit integer from buf at the specifiedoffset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            #readUIntLE(
                            offset: number,
                            byteLength: number,
                            ): number

                            Reads byteLength number of bytes from buf at the specified offset and interprets the result as an unsigned, little-endian integer supporting up to 48 bits of accuracy.

                            This function is also available under the readUintLE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
                            
                            console.log(buf.readUIntLE(0, 6).toString(16));
                            // Prints: ab9078563412
                            
                            #readUintLE(
                            offset: number,
                            byteLength: number,
                            ): number
                            #readUIntBE(
                            offset: number,
                            byteLength: number,
                            ): number

                            Reads byteLength number of bytes from buf at the specified offset and interprets the result as an unsigned big-endian integer supporting up to 48 bits of accuracy.

                            This function is also available under the readUintBE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
                            
                            console.log(buf.readUIntBE(0, 6).toString(16));
                            // Prints: 1234567890ab
                            console.log(buf.readUIntBE(1, 6).toString(16));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readUintBE(
                            offset: number,
                            byteLength: number,
                            ): number
                            #readIntLE(
                            offset: number,
                            byteLength: number,
                            ): number

                            Reads byteLength number of bytes from buf at the specified offset and interprets the result as a little-endian, two's complement signed value supporting up to 48 bits of accuracy.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
                            
                            console.log(buf.readIntLE(0, 6).toString(16));
                            // Prints: -546f87a9cbee
                            
                            #readIntBE(
                            offset: number,
                            byteLength: number,
                            ): number

                            Reads byteLength number of bytes from buf at the specified offset and interprets the result as a big-endian, two's complement signed value supporting up to 48 bits of accuracy.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
                            
                            console.log(buf.readIntBE(0, 6).toString(16));
                            // Prints: 1234567890ab
                            console.log(buf.readIntBE(1, 6).toString(16));
                            // Throws ERR_OUT_OF_RANGE.
                            console.log(buf.readIntBE(1, 0).toString(16));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readUInt8(offset?: number): number

                            Reads an unsigned 8-bit integer from buf at the specified offset.

                            This function is also available under the readUint8 alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([1, -2]);
                            
                            console.log(buf.readUInt8(0));
                            // Prints: 1
                            console.log(buf.readUInt8(1));
                            // Prints: 254
                            console.log(buf.readUInt8(2));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readUint8(offset?: number): number
                            #readUInt16LE(offset?: number): number

                            Reads an unsigned, little-endian 16-bit integer from buf at the specified offset.

                            This function is also available under the readUint16LE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56]);
                            
                            console.log(buf.readUInt16LE(0).toString(16));
                            // Prints: 3412
                            console.log(buf.readUInt16LE(1).toString(16));
                            // Prints: 5634
                            console.log(buf.readUInt16LE(2).toString(16));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readUint16LE(offset?: number): number
                            #readUInt16BE(offset?: number): number

                            Reads an unsigned, big-endian 16-bit integer from buf at the specifiedoffset.

                            This function is also available under the readUint16BE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56]);
                            
                            console.log(buf.readUInt16BE(0).toString(16));
                            // Prints: 1234
                            console.log(buf.readUInt16BE(1).toString(16));
                            // Prints: 3456
                            
                            #readUint16BE(offset?: number): number
                            #readUInt32LE(offset?: number): number

                            Reads an unsigned, little-endian 32-bit integer from buf at the specifiedoffset.

                            This function is also available under the readUint32LE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
                            
                            console.log(buf.readUInt32LE(0).toString(16));
                            // Prints: 78563412
                            console.log(buf.readUInt32LE(1).toString(16));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readUint32LE(offset?: number): number
                            #readUInt32BE(offset?: number): number

                            Reads an unsigned, big-endian 32-bit integer from buf at the specifiedoffset.

                            This function is also available under the readUint32BE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
                            
                            console.log(buf.readUInt32BE(0).toString(16));
                            // Prints: 12345678
                            
                            #readUint32BE(offset?: number): number
                            #readInt8(offset?: number): number

                            Reads a signed 8-bit integer from buf at the specified offset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([-1, 5]);
                            
                            console.log(buf.readInt8(0));
                            // Prints: -1
                            console.log(buf.readInt8(1));
                            // Prints: 5
                            console.log(buf.readInt8(2));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readInt16LE(offset?: number): number

                            Reads a signed, little-endian 16-bit integer from buf at the specifiedoffset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0, 5]);
                            
                            console.log(buf.readInt16LE(0));
                            // Prints: 1280
                            console.log(buf.readInt16LE(1));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readInt16BE(offset?: number): number

                            Reads a signed, big-endian 16-bit integer from buf at the specified offset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0, 5]);
                            
                            console.log(buf.readInt16BE(0));
                            // Prints: 5
                            
                            #readInt32LE(offset?: number): number

                            Reads a signed, little-endian 32-bit integer from buf at the specifiedoffset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0, 0, 0, 5]);
                            
                            console.log(buf.readInt32LE(0));
                            // Prints: 83886080
                            console.log(buf.readInt32LE(1));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readInt32BE(offset?: number): number

                            Reads a signed, big-endian 32-bit integer from buf at the specified offset.

                            Integers read from a Buffer are interpreted as two's complement signed values.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([0, 0, 0, 5]);
                            
                            console.log(buf.readInt32BE(0));
                            // Prints: 5
                            
                            #readFloatLE(offset?: number): number

                            Reads a 32-bit, little-endian float from buf at the specified offset.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([1, 2, 3, 4]);
                            
                            console.log(buf.readFloatLE(0));
                            // Prints: 1.539989614439558e-36
                            console.log(buf.readFloatLE(1));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readFloatBE(offset?: number): number

                            Reads a 32-bit, big-endian float from buf at the specified offset.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([1, 2, 3, 4]);
                            
                            console.log(buf.readFloatBE(0));
                            // Prints: 2.387939260590663e-38
                            
                            #readDoubleLE(offset?: number): number

                            Reads a 64-bit, little-endian double from buf at the specified offset.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
                            
                            console.log(buf.readDoubleLE(0));
                            // Prints: 5.447603722011605e-270
                            console.log(buf.readDoubleLE(1));
                            // Throws ERR_OUT_OF_RANGE.
                            
                            #readDoubleBE(offset?: number): number

                            Reads a 64-bit, big-endian double from buf at the specified offset.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
                            
                            console.log(buf.readDoubleBE(0));
                            // Prints: 8.20788039913184e-304
                            
                            #reverse(): this
                            #swap16(): this

                            Interprets buf as an array of unsigned 16-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 2.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
                            
                            console.log(buf1);
                            // Prints: <Buffer 01 02 03 04 05 06 07 08>
                            
                            buf1.swap16();
                            
                            console.log(buf1);
                            // Prints: <Buffer 02 01 04 03 06 05 08 07>
                            
                            const buf2 = Buffer.from([0x1, 0x2, 0x3]);
                            
                            buf2.swap16();
                            // Throws ERR_INVALID_BUFFER_SIZE.
                            

                            One convenient use of buf.swap16() is to perform a fast in-place conversion between UTF-16 little-endian and UTF-16 big-endian:

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
                            buf.swap16(); // Convert to big-endian UTF-16 text.
                            
                            #swap32(): this

                            Interprets buf as an array of unsigned 32-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 4.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
                            
                            console.log(buf1);
                            // Prints: <Buffer 01 02 03 04 05 06 07 08>
                            
                            buf1.swap32();
                            
                            console.log(buf1);
                            // Prints: <Buffer 04 03 02 01 08 07 06 05>
                            
                            const buf2 = Buffer.from([0x1, 0x2, 0x3]);
                            
                            buf2.swap32();
                            // Throws ERR_INVALID_BUFFER_SIZE.
                            
                            #swap64(): this

                            Interprets buf as an array of 64-bit numbers and swaps byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 8.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
                            
                            console.log(buf1);
                            // Prints: <Buffer 01 02 03 04 05 06 07 08>
                            
                            buf1.swap64();
                            
                            console.log(buf1);
                            // Prints: <Buffer 08 07 06 05 04 03 02 01>
                            
                            const buf2 = Buffer.from([0x1, 0x2, 0x3]);
                            
                            buf2.swap64();
                            // Throws ERR_INVALID_BUFFER_SIZE.
                            
                            #writeUInt8(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset. value must be a valid unsigned 8-bit integer. Behavior is undefined when value is anything other than an unsigned 8-bit integer.

                            This function is also available under the writeUint8 alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeUInt8(0x3, 0);
                            buf.writeUInt8(0x4, 1);
                            buf.writeUInt8(0x23, 2);
                            buf.writeUInt8(0x42, 3);
                            
                            console.log(buf);
                            // Prints: <Buffer 03 04 23 42>
                            
                            #writeUint8(
                            value: number,
                            offset?: number,
                            ): number
                            #writeUInt16LE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian. The value must be a valid unsigned 16-bit integer. Behavior is undefined when value is anything other than an unsigned 16-bit integer.

                            This function is also available under the writeUint16LE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeUInt16LE(0xdead, 0);
                            buf.writeUInt16LE(0xbeef, 2);
                            
                            console.log(buf);
                            // Prints: <Buffer ad de ef be>
                            
                            #writeUint16LE(
                            value: number,
                            offset?: number,
                            ): number
                            #writeUInt16BE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian. The value must be a valid unsigned 16-bit integer. Behavior is undefined when valueis anything other than an unsigned 16-bit integer.

                            This function is also available under the writeUint16BE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeUInt16BE(0xdead, 0);
                            buf.writeUInt16BE(0xbeef, 2);
                            
                            console.log(buf);
                            // Prints: <Buffer de ad be ef>
                            
                            #writeUint16BE(
                            value: number,
                            offset?: number,
                            ): number
                            #writeUInt32LE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian. The value must be a valid unsigned 32-bit integer. Behavior is undefined when value is anything other than an unsigned 32-bit integer.

                            This function is also available under the writeUint32LE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeUInt32LE(0xfeedface, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer ce fa ed fe>
                            
                            #writeUint32LE(
                            value: number,
                            offset?: number,
                            ): number
                            #writeUInt32BE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian. The value must be a valid unsigned 32-bit integer. Behavior is undefined when valueis anything other than an unsigned 32-bit integer.

                            This function is also available under the writeUint32BE alias.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeUInt32BE(0xfeedface, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer fe ed fa ce>
                            
                            #writeUint32BE(
                            value: number,
                            offset?: number,
                            ): number
                            #writeInt8(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset. value must be a valid signed 8-bit integer. Behavior is undefined when value is anything other than a signed 8-bit integer.

                            value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(2);
                            
                            buf.writeInt8(2, 0);
                            buf.writeInt8(-2, 1);
                            
                            console.log(buf);
                            // Prints: <Buffer 02 fe>
                            
                            #writeInt16LE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian. The value must be a valid signed 16-bit integer. Behavior is undefined when value is anything other than a signed 16-bit integer.

                            The value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(2);
                            
                            buf.writeInt16LE(0x0304, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 04 03>
                            
                            #writeInt16BE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian. The value must be a valid signed 16-bit integer. Behavior is undefined when value is anything other than a signed 16-bit integer.

                            The value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(2);
                            
                            buf.writeInt16BE(0x0102, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 01 02>
                            
                            #writeInt32LE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian. The value must be a valid signed 32-bit integer. Behavior is undefined when value is anything other than a signed 32-bit integer.

                            The value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeInt32LE(0x05060708, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 08 07 06 05>
                            
                            #writeInt32BE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian. The value must be a valid signed 32-bit integer. Behavior is undefined when value is anything other than a signed 32-bit integer.

                            The value is interpreted and written as a two's complement signed integer.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeInt32BE(0x01020304, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 01 02 03 04>
                            
                            #writeFloatLE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian. Behavior is undefined when value is anything other than a JavaScript number.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeFloatLE(0xcafebabe, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer bb fe 4a 4f>
                            
                            #writeFloatBE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian. Behavior is undefined when value is anything other than a JavaScript number.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(4);
                            
                            buf.writeFloatBE(0xcafebabe, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 4f 4a fe bb>
                            
                            #writeDoubleLE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as little-endian. The value must be a JavaScript number. Behavior is undefined when value is anything other than a JavaScript number.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(8);
                            
                            buf.writeDoubleLE(123.456, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>
                            
                            #writeDoubleBE(
                            value: number,
                            offset?: number,
                            ): number

                            Writes value to buf at the specified offset as big-endian. The value must be a JavaScript number. Behavior is undefined when value is anything other than a JavaScript number.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(8);
                            
                            buf.writeDoubleBE(123.456, 0);
                            
                            console.log(buf);
                            // Prints: <Buffer 40 5e dd 2f 1a 9f be 77>
                            
                            #fill(
                            value:
                            string
                            | Uint8Array
                            | number
                            ,
                            offset?: number,
                            end?: number,
                            encoding?: BufferEncoding,
                            ): this

                            Fills buf with the specified value. If the offset and end are not given, the entire buf will be filled:

                            import { Buffer } from 'node:buffer';
                            
                            // Fill a `Buffer` with the ASCII character 'h'.
                            
                            const b = Buffer.allocUnsafe(50).fill('h');
                            
                            console.log(b.toString());
                            // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
                            
                            // Fill a buffer with empty string
                            const c = Buffer.allocUnsafe(5).fill('');
                            
                            console.log(c.fill(''));
                            // Prints: <Buffer 00 00 00 00 00>
                            

                            value is coerced to a uint32 value if it is not a string, Buffer, or integer. If the resulting integer is greater than 255 (decimal), buf will be filled with value &#x26; 255.

                            If the final write of a fill() operation falls on a multi-byte character, then only the bytes of that character that fit into buf are written:

                            import { Buffer } from 'node:buffer';
                            
                            // Fill a `Buffer` with character that takes up two bytes in UTF-8.
                            
                            console.log(Buffer.allocUnsafe(5).fill('\u0222'));
                            // Prints: <Buffer c8 a2 c8 a2 c8>
                            

                            If value contains invalid characters, it is truncated; if no valid fill data remains, an exception is thrown:

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(5);
                            
                            console.log(buf.fill('a'));
                            // Prints: <Buffer 61 61 61 61 61>
                            console.log(buf.fill('aazz', 'hex'));
                            // Prints: <Buffer aa aa aa aa aa>
                            console.log(buf.fill('zz', 'hex'));
                            // Throws an exception.
                            
                            #indexOf(
                            value:
                            string
                            | number
                            | Uint8Array
                            ,
                            byteOffset?: number,
                            encoding?: BufferEncoding,
                            ): number

                            If value is:

                            • a string, value is interpreted according to the character encoding in encoding.
                            • a Buffer or Uint8Array, value will be used in its entirety. To compare a partial Buffer, use buf.subarray.
                            • a number, value will be interpreted as an unsigned 8-bit integer value between 0 and 255.
                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('this is a buffer');
                            
                            console.log(buf.indexOf('this'));
                            // Prints: 0
                            console.log(buf.indexOf('is'));
                            // Prints: 2
                            console.log(buf.indexOf(Buffer.from('a buffer')));
                            // Prints: 8
                            console.log(buf.indexOf(97));
                            // Prints: 8 (97 is the decimal ASCII value for 'a')
                            console.log(buf.indexOf(Buffer.from('a buffer example')));
                            // Prints: -1
                            console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
                            // Prints: 8
                            
                            const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
                            
                            console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
                            // Prints: 4
                            console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
                            // Prints: 6
                            

                            If value is not a string, number, or Buffer, this method will throw a TypeError. If value is a number, it will be coerced to a valid byte value, an integer between 0 and 255.

                            If byteOffset is not a number, it will be coerced to a number. If the result of coercion is NaN or 0, then the entire buffer will be searched. This behavior matches String.prototype.indexOf().

                            import { Buffer } from 'node:buffer';
                            
                            const b = Buffer.from('abcdef');
                            
                            // Passing a value that's a number, but not a valid byte.
                            // Prints: 2, equivalent to searching for 99 or 'c'.
                            console.log(b.indexOf(99.9));
                            console.log(b.indexOf(256 + 99));
                            
                            // Passing a byteOffset that coerces to NaN or 0.
                            // Prints: 1, searching the whole buffer.
                            console.log(b.indexOf('b', undefined));
                            console.log(b.indexOf('b', {}));
                            console.log(b.indexOf('b', null));
                            console.log(b.indexOf('b', []));
                            

                            If value is an empty string or empty Buffer and byteOffset is less than buf.length, byteOffset will be returned. If value is empty andbyteOffset is at least buf.length, buf.length will be returned.

                            #lastIndexOf(
                            value:
                            string
                            | number
                            | Uint8Array
                            ,
                            byteOffset?: number,
                            encoding?: BufferEncoding,
                            ): number

                            Identical to buf.indexOf(), except the last occurrence of value is found rather than the first occurrence.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('this buffer is a buffer');
                            
                            console.log(buf.lastIndexOf('this'));
                            // Prints: 0
                            console.log(buf.lastIndexOf('buffer'));
                            // Prints: 17
                            console.log(buf.lastIndexOf(Buffer.from('buffer')));
                            // Prints: 17
                            console.log(buf.lastIndexOf(97));
                            // Prints: 15 (97 is the decimal ASCII value for 'a')
                            console.log(buf.lastIndexOf(Buffer.from('yolo')));
                            // Prints: -1
                            console.log(buf.lastIndexOf('buffer', 5));
                            // Prints: 5
                            console.log(buf.lastIndexOf('buffer', 4));
                            // Prints: -1
                            
                            const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
                            
                            console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
                            // Prints: 6
                            console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
                            // Prints: 4
                            

                            If value is not a string, number, or Buffer, this method will throw a TypeError. If value is a number, it will be coerced to a valid byte value, an integer between 0 and 255.

                            If byteOffset is not a number, it will be coerced to a number. Any arguments that coerce to NaN, like {} or undefined, will search the whole buffer. This behavior matches String.prototype.lastIndexOf().

                            import { Buffer } from 'node:buffer';
                            
                            const b = Buffer.from('abcdef');
                            
                            // Passing a value that's a number, but not a valid byte.
                            // Prints: 2, equivalent to searching for 99 or 'c'.
                            console.log(b.lastIndexOf(99.9));
                            console.log(b.lastIndexOf(256 + 99));
                            
                            // Passing a byteOffset that coerces to NaN.
                            // Prints: 1, searching the whole buffer.
                            console.log(b.lastIndexOf('b', undefined));
                            console.log(b.lastIndexOf('b', {}));
                            
                            // Passing a byteOffset that coerces to 0.
                            // Prints: -1, equivalent to passing 0.
                            console.log(b.lastIndexOf('b', null));
                            console.log(b.lastIndexOf('b', []));
                            

                            If value is an empty string or empty Buffer, byteOffset will be returned.

                            #includes(
                            value:
                            string
                            | number
                            | Buffer
                            ,
                            byteOffset?: number,
                            encoding?: BufferEncoding,
                            ): boolean

                            Equivalent to buf.indexOf() !== -1.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('this is a buffer');
                            
                            console.log(buf.includes('this'));
                            // Prints: true
                            console.log(buf.includes('is'));
                            // Prints: true
                            console.log(buf.includes(Buffer.from('a buffer')));
                            // Prints: true
                            console.log(buf.includes(97));
                            // Prints: true (97 is the decimal ASCII value for 'a')
                            console.log(buf.includes(Buffer.from('a buffer example')));
                            // Prints: false
                            console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
                            // Prints: true
                            console.log(buf.includes('this', 4));
                            // Prints: false
                            

                            Methods #

                            #slice(
                            start?: number,
                            end?: number,
                            ): Buffer
                            deprecated

                            Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

                            This method is not compatible with the Uint8Array.prototype.slice(), which is a superclass of Buffer. To copy the slice, useUint8Array.prototype.slice().

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('buffer');
                            
                            const copiedBuf = Uint8Array.prototype.slice.call(buf);
                            copiedBuf[0]++;
                            console.log(copiedBuf.toString());
                            // Prints: cuffer
                            
                            console.log(buf.toString());
                            // Prints: buffer
                            
                            // With buf.slice(), the original buffer is modified.
                            const notReallyCopiedBuf = buf.slice();
                            notReallyCopiedBuf[0]++;
                            console.log(notReallyCopiedBuf.toString());
                            // Prints: cuffer
                            console.log(buf.toString());
                            // Also prints: cuffer (!)
                            
                            #subarray(
                            start?: number,
                            end?: number,
                            ): Buffer

                            Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

                            Specifying end greater than buf.length will return the same result as that of end equal to buf.length.

                            This method is inherited from TypedArray.prototype.subarray().

                            Modifying the new Buffer slice will modify the memory in the original Bufferbecause the allocated memory of the two objects overlap.

                            import { Buffer } from 'node:buffer';
                            
                            // Create a `Buffer` with the ASCII alphabet, take a slice, and modify one byte
                            // from the original `Buffer`.
                            
                            const buf1 = Buffer.allocUnsafe(26);
                            
                            for (let i = 0; i < 26; i++) {
                              // 97 is the decimal ASCII value for 'a'.
                              buf1[i] = i + 97;
                            }
                            
                            const buf2 = buf1.subarray(0, 3);
                            
                            console.log(buf2.toString('ascii', 0, buf2.length));
                            // Prints: abc
                            
                            buf1[0] = 33;
                            
                            console.log(buf2.toString('ascii', 0, buf2.length));
                            // Prints: !bc
                            

                            Specifying negative indexes causes the slice to be generated relative to the end of buf rather than the beginning.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.from('buffer');
                            
                            console.log(buf.subarray(-6, -1).toString());
                            // Prints: buffe
                            // (Equivalent to buf.subarray(0, 5).)
                            
                            console.log(buf.subarray(-6, -2).toString());
                            // Prints: buff
                            // (Equivalent to buf.subarray(0, 4).)
                            
                            console.log(buf.subarray(-5, -2).toString());
                            // Prints: uff
                            // (Equivalent to buf.subarray(1, 4).)
                            

                            interface BufferConstructor

                            Usage in Deno

                            import { type BufferConstructor } from "node:buffer";
                            

                            Methods #

                            #from(array: WithImplicitCoercion<ArrayLike<number>>): Buffer<ArrayBuffer>

                            Allocates a new Buffer using an array of bytes in the range 0255. Array entries outside that range will be truncated to fit into it.

                            import { Buffer } from 'node:buffer';
                            
                            // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
                            const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
                            

                            If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().

                            A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.

                            Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.

                            #from<TArrayBuffer extends WithImplicitCoercion<ArrayBufferLike>>(
                            arrayBuffer: TArrayBuffer,
                            byteOffset?: number,
                            length?: number,
                            ): Buffer<ImplicitArrayBuffer<TArrayBuffer>>

                            This creates a view of the ArrayBuffer without copying the underlying memory. For example, when passed a reference to the .buffer property of a TypedArray instance, the newly created Buffer will share the same allocated memory as the TypedArray's underlying ArrayBuffer.

                            import { Buffer } from 'node:buffer';
                            
                            const arr = new Uint16Array(2);
                            
                            arr[0] = 5000;
                            arr[1] = 4000;
                            
                            // Shares memory with `arr`.
                            const buf = Buffer.from(arr.buffer);
                            
                            console.log(buf);
                            // Prints: <Buffer 88 13 a0 0f>
                            
                            // Changing the original Uint16Array changes the Buffer also.
                            arr[1] = 6000;
                            
                            console.log(buf);
                            // Prints: <Buffer 88 13 70 17>
                            

                            The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.

                            import { Buffer } from 'node:buffer';
                            
                            const ab = new ArrayBuffer(10);
                            const buf = Buffer.from(ab, 0, 2);
                            
                            console.log(buf.length);
                            // Prints: 2
                            

                            A TypeError will be thrown if arrayBuffer is not an ArrayBuffer or a SharedArrayBuffer or another type appropriate for Buffer.from() variants.

                            It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:

                            import { Buffer } from 'node:buffer';
                            
                            const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
                            const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
                            console.log(arrA.buffer === arrB.buffer); // true
                            
                            const buf = Buffer.from(arrB.buffer);
                            console.log(buf);
                            // Prints: <Buffer 63 64 65 66>
                            
                            #from(
                            string: WithImplicitCoercion<string>,
                            encoding?: BufferEncoding,
                            ): Buffer<ArrayBuffer>

                            Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from('this is a tést');
                            const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
                            
                            console.log(buf1.toString());
                            // Prints: this is a tést
                            console.log(buf2.toString());
                            // Prints: this is a tést
                            console.log(buf1.toString('latin1'));
                            // Prints: this is a tést
                            

                            A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.

                            Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.

                            #of(...items: number[]): Buffer<ArrayBuffer>

                            Creates a new Buffer using the passed {data}

                            #concat(
                            list: readonly Uint8Array[],
                            totalLength?: number,
                            ): Buffer<ArrayBuffer>

                            Returns a new Buffer which is the result of concatenating all the Buffer instances in the list together.

                            If the list has no items, or if the totalLength is 0, then a new zero-length Buffer is returned.

                            If totalLength is not provided, it is calculated from the Buffer instances in list by adding their lengths.

                            If totalLength is provided, it is coerced to an unsigned integer. If the combined length of the Buffers in list exceeds totalLength, the result is truncated to totalLength. If the combined length of the Buffers in list is less than totalLength, the remaining space is filled with zeros.

                            import { Buffer } from 'node:buffer';
                            
                            // Create a single `Buffer` from a list of three `Buffer` instances.
                            
                            const buf1 = Buffer.alloc(10);
                            const buf2 = Buffer.alloc(14);
                            const buf3 = Buffer.alloc(18);
                            const totalLength = buf1.length + buf2.length + buf3.length;
                            
                            console.log(totalLength);
                            // Prints: 42
                            
                            const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
                            
                            console.log(bufA);
                            // Prints: <Buffer 00 00 00 00 ...>
                            console.log(bufA.length);
                            // Prints: 42
                            

                            Buffer.concat() may also use the internal Buffer pool like Buffer.allocUnsafe() does.

                            #copyBytesFrom(
                            view: TypedArray,
                            offset?: number,
                            length?: number,
                            ): Buffer<ArrayBuffer>

                            Copies the underlying memory of view into a new Buffer.

                            const u16 = new Uint16Array([0, 0xffff]);
                            const buf = Buffer.copyBytesFrom(u16, 1, 1);
                            u16[1] = 0;
                            console.log(buf.length); // 2
                            console.log(buf[0]); // 255
                            console.log(buf[1]); // 255
                            
                            #alloc(
                            size: number,
                            fill?:
                            string
                            | Uint8Array
                            | number
                            ,
                            encoding?: BufferEncoding,
                            ): Buffer<ArrayBuffer>

                            Allocates a new Buffer of size bytes. If fill is undefined, theBuffer will be zero-filled.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(5);
                            
                            console.log(buf);
                            // Prints: <Buffer 00 00 00 00 00>
                            

                            If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.

                            If fill is specified, the allocated Buffer will be initialized by calling buf.fill(fill).

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(5, 'a');
                            
                            console.log(buf);
                            // Prints: <Buffer 61 61 61 61 61>
                            

                            If both fill and encoding are specified, the allocated Buffer will be initialized by calling buf.fill(fill, encoding).

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
                            
                            console.log(buf);
                            // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
                            

                            Calling Buffer.alloc() can be measurably slower than the alternative Buffer.allocUnsafe() but ensures that the newly created Buffer instance contents will never contain sensitive data from previous allocations, including data that might not have been allocated for Buffers.

                            A TypeError will be thrown if size is not a number.

                            #allocUnsafe(size: number): Buffer<ArrayBuffer>

                            Allocates a new Buffer of size bytes. If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.

                            The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use Buffer.alloc() instead to initializeBuffer instances with zeroes.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(10);
                            
                            console.log(buf);
                            // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
                            
                            buf.fill(0);
                            
                            console.log(buf);
                            // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
                            

                            A TypeError will be thrown if size is not a number.

                            The Buffer module pre-allocates an internal Buffer instance of size Buffer.poolSize that is used as a pool for the fast allocation of new Buffer instances created using Buffer.allocUnsafe(), Buffer.from(array), and Buffer.concat() only when size is less than Buffer.poolSize >>> 1 (floor of Buffer.poolSize divided by two).

                            Use of this pre-allocated internal memory pool is a key difference between calling Buffer.alloc(size, fill) vs. Buffer.allocUnsafe(size).fill(fill). Specifically, Buffer.alloc(size, fill) will never use the internal Bufferpool, while Buffer.allocUnsafe(size).fill(fill)will use the internalBuffer pool if size is less than or equal to half Buffer.poolSize. The difference is subtle but can be important when an application requires the additional performance that Buffer.allocUnsafe() provides.

                            #allocUnsafeSlow(size: number): Buffer<ArrayBuffer>

                            Allocates a new Buffer of size bytes. If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown. A zero-length Buffer is created if size is 0.

                            The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use buf.fill(0) to initialize such Buffer instances with zeroes.

                            When using Buffer.allocUnsafe() to allocate new Buffer instances, allocations under 4 KiB are sliced from a single pre-allocated Buffer. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffer instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as many individual ArrayBuffer objects.

                            However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using Buffer.allocUnsafeSlow() and then copying out the relevant bits.

                            import { Buffer } from 'node:buffer';
                            
                            // Need to keep around a few small chunks of memory.
                            const store = [];
                            
                            socket.on('readable', () => {
                              let data;
                              while (null !== (data = readable.read())) {
                                // Allocate for retained data.
                                const sb = Buffer.allocUnsafeSlow(10);
                            
                                // Copy the data into the new allocation.
                                data.copy(sb, 0, 0, 10);
                            
                                store.push(sb);
                              }
                            });
                            

                            A TypeError will be thrown if size is not a number.

                            Raw data is stored in instances of the Buffer class. A Buffer is similar to an array of integers but corresponds to a raw memory allocation outside the V8 heap. A Buffer cannot be resized. Valid string encodings: 'ascii'|'utf8'|'utf16le'|'ucs2'(alias of 'utf16le')|'base64'|'base64url'|'binary'(deprecated)|'hex'

                            Properties #

                            #poolSize: number

                            This is the size (in bytes) of pre-allocated internal Buffer instances used for pooling. This value may be modified.

                            Methods #

                            #isBuffer(obj: any): obj is Buffer

                            Returns true if obj is a Buffer, false otherwise.

                            import { Buffer } from 'node:buffer';
                            
                            Buffer.isBuffer(Buffer.alloc(10)); // true
                            Buffer.isBuffer(Buffer.from('foo')); // true
                            Buffer.isBuffer('a string'); // false
                            Buffer.isBuffer([]); // false
                            Buffer.isBuffer(new Uint8Array(1024)); // false
                            
                            #isEncoding(encoding: string): encoding is BufferEncoding

                            Returns true if encoding is the name of a supported character encoding, or false otherwise.

                            import { Buffer } from 'node:buffer';
                            
                            console.log(Buffer.isEncoding('utf8'));
                            // Prints: true
                            
                            console.log(Buffer.isEncoding('hex'));
                            // Prints: true
                            
                            console.log(Buffer.isEncoding('utf/8'));
                            // Prints: false
                            
                            console.log(Buffer.isEncoding(''));
                            // Prints: false
                            
                            #byteLength(
                            string:
                            string
                            | Buffer
                            | ArrayBufferView
                            | ArrayBuffer
                            | SharedArrayBuffer
                            ,
                            encoding?: BufferEncoding,
                            ): number

                            Returns the byte length of a string when encoded using encoding. This is not the same as String.prototype.length, which does not account for the encoding that is used to convert the string into bytes.

                            For 'base64', 'base64url', and 'hex', this function assumes valid input. For strings that contain non-base64/hex-encoded data (e.g. whitespace), the return value might be greater than the length of a Buffer created from the string.

                            import { Buffer } from 'node:buffer';
                            
                            const str = '\u00bd + \u00bc = \u00be';
                            
                            console.log(`${str}: ${str.length} characters, ` +
                                        `${Buffer.byteLength(str, 'utf8')} bytes`);
                            // Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
                            

                            When string is a Buffer/DataView/[TypedArray](https://developer.mozilla.org/en-US/docs/Web/JavaScript/- Reference/Global_Objects/TypedArray)/ArrayBuffer/[SharedArrayBuffer](https://develop- er.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer), the byte length as reported by .byteLengthis returned.

                            #compare(
                            buf1: Uint8Array,
                            buf2: Uint8Array,
                            ):
                            -1
                            | 0
                            | 1

                            Compares buf1 to buf2, typically for the purpose of sorting arrays of Buffer instances. This is equivalent to calling buf1.compare(buf2).

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from('1234');
                            const buf2 = Buffer.from('0123');
                            const arr = [buf1, buf2];
                            
                            console.log(arr.sort(Buffer.compare));
                            // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ]
                            // (This result is equal to: [buf2, buf1].)
                            

                            Methods #

                            #from(array: WithImplicitCoercion<ArrayLike<number>>): Buffer

                            Allocates a new Buffer using an array of bytes in the range 0255. Array entries outside that range will be truncated to fit into it.

                            import { Buffer } from 'node:buffer';
                            
                            // Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
                            const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
                            

                            If array is an Array-like object (that is, one with a length property of type number), it is treated as if it is an array, unless it is a Buffer or a Uint8Array. This means all other TypedArray variants get treated as an Array. To create a Buffer from the bytes backing a TypedArray, use Buffer.copyBytesFrom().

                            A TypeError will be thrown if array is not an Array or another type appropriate for Buffer.from() variants.

                            Buffer.from(array) and Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.

                            #from(
                            arrayBuffer: WithImplicitCoercion<ArrayBuffer | SharedArrayBuffer>,
                            byteOffset?: number,
                            length?: number,
                            ): Buffer

                            This creates a view of the ArrayBuffer without copying the underlying memory. For example, when passed a reference to the .buffer property of a TypedArray instance, the newly created Buffer will share the same allocated memory as the TypedArray's underlying ArrayBuffer.

                            import { Buffer } from 'node:buffer';
                            
                            const arr = new Uint16Array(2);
                            
                            arr[0] = 5000;
                            arr[1] = 4000;
                            
                            // Shares memory with `arr`.
                            const buf = Buffer.from(arr.buffer);
                            
                            console.log(buf);
                            // Prints: <Buffer 88 13 a0 0f>
                            
                            // Changing the original Uint16Array changes the Buffer also.
                            arr[1] = 6000;
                            
                            console.log(buf);
                            // Prints: <Buffer 88 13 70 17>
                            

                            The optional byteOffset and length arguments specify a memory range within the arrayBuffer that will be shared by the Buffer.

                            import { Buffer } from 'node:buffer';
                            
                            const ab = new ArrayBuffer(10);
                            const buf = Buffer.from(ab, 0, 2);
                            
                            console.log(buf.length);
                            // Prints: 2
                            

                            A TypeError will be thrown if arrayBuffer is not an ArrayBuffer or a SharedArrayBuffer or another type appropriate for Buffer.from() variants.

                            It is important to remember that a backing ArrayBuffer can cover a range of memory that extends beyond the bounds of a TypedArray view. A new Buffer created using the buffer property of a TypedArray may extend beyond the range of the TypedArray:

                            import { Buffer } from 'node:buffer';
                            
                            const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements
                            const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements
                            console.log(arrA.buffer === arrB.buffer); // true
                            
                            const buf = Buffer.from(arrB.buffer);
                            console.log(buf);
                            // Prints: <Buffer 63 64 65 66>
                            
                            #from(
                            string: WithImplicitCoercion<string>,
                            encoding?: BufferEncoding,
                            ): Buffer

                            Creates a new Buffer containing string. The encoding parameter identifies the character encoding to be used when converting string into bytes.

                            import { Buffer } from 'node:buffer';
                            
                            const buf1 = Buffer.from('this is a tést');
                            const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
                            
                            console.log(buf1.toString());
                            // Prints: this is a tést
                            console.log(buf2.toString());
                            // Prints: this is a tést
                            console.log(buf1.toString('latin1'));
                            // Prints: this is a tést
                            

                            A TypeError will be thrown if string is not a string or another type appropriate for Buffer.from() variants.

                            Buffer.from(string) may also use the internal Buffer pool like Buffer.allocUnsafe() does.

                            #of(...items: number[]): Buffer

                            Creates a new Buffer using the passed {data}

                            #concat(
                            list: readonly Uint8Array[],
                            totalLength?: number,
                            ): Buffer

                            Returns a new Buffer which is the result of concatenating all the Buffer instances in the list together.

                            If the list has no items, or if the totalLength is 0, then a new zero-length Buffer is returned.

                            If totalLength is not provided, it is calculated from the Buffer instances in list by adding their lengths.

                            If totalLength is provided, it is coerced to an unsigned integer. If the combined length of the Buffers in list exceeds totalLength, the result is truncated to totalLength.

                            import { Buffer } from 'node:buffer';
                            
                            // Create a single `Buffer` from a list of three `Buffer` instances.
                            
                            const buf1 = Buffer.alloc(10);
                            const buf2 = Buffer.alloc(14);
                            const buf3 = Buffer.alloc(18);
                            const totalLength = buf1.length + buf2.length + buf3.length;
                            
                            console.log(totalLength);
                            // Prints: 42
                            
                            const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
                            
                            console.log(bufA);
                            // Prints: <Buffer 00 00 00 00 ...>
                            console.log(bufA.length);
                            // Prints: 42
                            

                            Buffer.concat() may also use the internal Buffer pool like Buffer.allocUnsafe() does.

                            #copyBytesFrom(
                            view: TypedArray,
                            offset?: number,
                            length?: number,
                            ): Buffer

                            Copies the underlying memory of view into a new Buffer.

                            const u16 = new Uint16Array([0, 0xffff]);
                            const buf = Buffer.copyBytesFrom(u16, 1, 1);
                            u16[1] = 0;
                            console.log(buf.length); // 2
                            console.log(buf[0]); // 255
                            console.log(buf[1]); // 255
                            
                            #alloc(
                            size: number,
                            fill?:
                            string
                            | Uint8Array
                            | number
                            ,
                            encoding?: BufferEncoding,
                            ): Buffer

                            Allocates a new Buffer of size bytes. If fill is undefined, theBuffer will be zero-filled.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(5);
                            
                            console.log(buf);
                            // Prints: <Buffer 00 00 00 00 00>
                            

                            If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.

                            If fill is specified, the allocated Buffer will be initialized by calling buf.fill(fill).

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(5, 'a');
                            
                            console.log(buf);
                            // Prints: <Buffer 61 61 61 61 61>
                            

                            If both fill and encoding are specified, the allocated Buffer will be initialized by calling buf.fill(fill, encoding).

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
                            
                            console.log(buf);
                            // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
                            

                            Calling Buffer.alloc() can be measurably slower than the alternative Buffer.allocUnsafe() but ensures that the newly created Buffer instance contents will never contain sensitive data from previous allocations, including data that might not have been allocated for Buffers.

                            A TypeError will be thrown if size is not a number.

                            #allocUnsafe(size: number): Buffer

                            Allocates a new Buffer of size bytes. If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown.

                            The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use Buffer.alloc() instead to initializeBuffer instances with zeroes.

                            import { Buffer } from 'node:buffer';
                            
                            const buf = Buffer.allocUnsafe(10);
                            
                            console.log(buf);
                            // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
                            
                            buf.fill(0);
                            
                            console.log(buf);
                            // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
                            

                            A TypeError will be thrown if size is not a number.

                            The Buffer module pre-allocates an internal Buffer instance of size Buffer.poolSize that is used as a pool for the fast allocation of new Buffer instances created using Buffer.allocUnsafe(), Buffer.from(array), and Buffer.concat() only when size is less than Buffer.poolSize >>> 1 (floor of Buffer.poolSize divided by two).

                            Use of this pre-allocated internal memory pool is a key difference between calling Buffer.alloc(size, fill) vs. Buffer.allocUnsafe(size).fill(fill). Specifically, Buffer.alloc(size, fill) will never use the internal Bufferpool, while Buffer.allocUnsafe(size).fill(fill)will use the internalBuffer pool if size is less than or equal to half Buffer.poolSize. The difference is subtle but can be important when an application requires the additional performance that Buffer.allocUnsafe() provides.

                            #allocUnsafeSlow(size: number): Buffer

                            Allocates a new Buffer of size bytes. If size is larger than constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGE is thrown. A zero-length Buffer is created if size is 0.

                            The underlying memory for Buffer instances created in this way is not initialized. The contents of the newly created Buffer are unknown and may contain sensitive data. Use buf.fill(0) to initialize such Buffer instances with zeroes.

                            When using Buffer.allocUnsafe() to allocate new Buffer instances, allocations under 4 KiB are sliced from a single pre-allocated Buffer. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffer instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as many individual ArrayBuffer objects.

                            However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using Buffer.allocUnsafeSlow() and then copying out the relevant bits.

                            import { Buffer } from 'node:buffer';
                            
                            // Need to keep around a few small chunks of memory.
                            const store = [];
                            
                            socket.on('readable', () => {
                              let data;
                              while (null !== (data = readable.read())) {
                                // Allocate for retained data.
                                const sb = Buffer.allocUnsafeSlow(10);
                            
                                // Copy the data into the new allocation.
                                data.copy(sb, 0, 0, 10);
                            
                                store.push(sb);
                              }
                            });
                            

                            A TypeError will be thrown if size is not a number.


                            interface FileOptions

                            Usage in Deno

                            import { type FileOptions } from "node:buffer";
                            

                            Properties #

                            #endings: "native" | "transparent"
                            optional

                            One of either 'transparent' or 'native'. When set to 'native', line endings in string source parts will be converted to the platform native line-ending as specified by import { EOL } from 'node:os'.

                            #type: string
                            optional

                            The File content-type.

                            #lastModified: number
                            optional

                            The last modified date of the file. Default: Date.now().


                            type alias BufferEncoding

                            Usage in Deno

                            import { type BufferEncoding } from "node:buffer";
                            

                            Definition #

                            "ascii"
                            | "utf8"
                            | "utf-8"
                            | "utf16le"
                            | "utf-16le"
                            | "ucs2"
                            | "ucs-2"
                            | "base64"
                            | "base64url"
                            | "latin1"
                            | "binary"
                            | "hex"

                            type alias ImplicitArrayBuffer

                            Usage in Deno

                            import { type ImplicitArrayBuffer } from "node:buffer";
                            

                            Buffer objects are used to represent a fixed-length sequence of bytes. Many Node.js APIs support Buffers.

                            The Buffer class is a subclass of JavaScript's Uint8Array class and extends it with methods that cover additional use cases. Node.js APIs accept plain Uint8Array s wherever Buffers are supported as well.

                            While the Buffer class is available within the global scope, it is still recommended to explicitly reference it via an import or require statement.

                            import { Buffer } from 'node:buffer';
                            
                            // Creates a zero-filled Buffer of length 10.
                            const buf1 = Buffer.alloc(10);
                            
                            // Creates a Buffer of length 10,
                            // filled with bytes which all have the value `1`.
                            const buf2 = Buffer.alloc(10, 1);
                            
                            // Creates an uninitialized buffer of length 10.
                            // This is faster than calling Buffer.alloc() but the returned
                            // Buffer instance might contain old data that needs to be
                            // overwritten using fill(), write(), or other functions that fill the Buffer's
                            // contents.
                            const buf3 = Buffer.allocUnsafe(10);
                            
                            // Creates a Buffer containing the bytes [1, 2, 3].
                            const buf4 = Buffer.from([1, 2, 3]);
                            
                            // Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
                            // are all truncated using `(value &#x26; 255)` to fit into the range 0–255.
                            const buf5 = Buffer.from([257, 257.5, -255, '1']);
                            
                            // Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést':
                            // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation)
                            // [116, 195, 169, 115, 116] (in decimal notation)
                            const buf6 = Buffer.from('tést');
                            
                            // Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
                            const buf7 = Buffer.from('tést', 'latin1');
                            

                            Type Parameters #

                            #T extends WithImplicitCoercion<ArrayBufferLike>

                            Definition #

                            T extends { valueOf(): infer V extends ArrayBufferLike; } ? V : T

                            See #


                            type alias TranscodeEncoding

                            Usage in Deno

                            import { type TranscodeEncoding } from "node:buffer";
                            

                            Definition #

                            "ascii"
                            | "utf8"
                            | "utf-8"
                            | "utf16le"
                            | "utf-16le"
                            | "ucs2"
                            | "ucs-2"
                            | "latin1"
                            | "binary"

                            type alias WithImplicitCoercion

                            Usage in Deno

                            import { type WithImplicitCoercion } from "node:buffer";
                            

                            Type Parameters #

                            #T

                            Definition #

                            T
                            | { valueOf(): T; }
                            | (T extends string ? { [[Symbol.toPrimitive]](hint: "string"): T; } : never)


                            variable INSPECT_MAX_BYTES

                            Usage in Deno

                            import { INSPECT_MAX_BYTES } from "node:buffer";
                            

                            Type #

                            number

                            variable kMaxLength

                            Usage in Deno

                            import { kMaxLength } from "node:buffer";
                            

                            Type #

                            number

                            variable kStringMaxLength

                            Usage in Deno

                            import { kStringMaxLength } from "node:buffer";
                            

                            Type #

                            number


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