async_hooks
We strongly discourage the use of the async_hooks API.
Other APIs that can cover most of its use cases include:
AsyncLocalStoragetracks async contextprocess.getActiveResourcesInfo()tracks active resources
The node:async_hooks module provides an API to track asynchronous resources.
It can be accessed using:
import async_hooks from 'node:async_hooks';
Usage in Deno
import * as mod from "node:async_hooks";
Classes
Functions
Resource objects returned by executionAsyncResource() are most often internal
Node.js handle objects with undocumented APIs. Using any functions or properties
on the object is likely to crash your application and should be avoided.
Promise contexts may not get valid triggerAsyncIds by default. See
the section on promise execution tracking.
Interfaces
class AsyncLocalStorage
Usage in Deno
import { AsyncLocalStorage } from "node:async_hooks";
This class creates stores that stay coherent through asynchronous operations.
While you can create your own implementation on top of the node:async_hooks module, AsyncLocalStorage should be preferred as it is a performant and memory
safe implementation that involves significant optimizations that are non-obvious
to implement.
The following example uses AsyncLocalStorage to build a simple logger
that assigns IDs to incoming HTTP requests and includes them in messages
logged within each request.
import http from 'node:http';
import { AsyncLocalStorage } from 'node:async_hooks';
const asyncLocalStorage = new AsyncLocalStorage();
function logWithId(msg) {
const id = asyncLocalStorage.getStore();
console.log(`${id !== undefined ? id : '-'}:`, msg);
}
let idSeq = 0;
http.createServer((req, res) => {
asyncLocalStorage.run(idSeq++, () => {
logWithId('start');
// Imagine any chain of async operations here
setImmediate(() => {
logWithId('finish');
res.end();
});
});
}).listen(8080);
http.get('http://localhost:8080');
http.get('http://localhost:8080');
// Prints:
// 0: start
// 1: start
// 0: finish
// 1: finish
Each instance of AsyncLocalStorage maintains an independent storage context.
Multiple instances can safely exist simultaneously without risk of interfering
with each other's data.
Type Parameters #
#T Methods #
Disables the instance of AsyncLocalStorage. All subsequent calls
to asyncLocalStorage.getStore() will return undefined until asyncLocalStorage.run() or asyncLocalStorage.enterWith() is called again.
When calling asyncLocalStorage.disable(), all current contexts linked to the
instance will be exited.
Calling asyncLocalStorage.disable() is required before the asyncLocalStorage can be garbage collected. This does not apply to stores
provided by the asyncLocalStorage, as those objects are garbage collected
along with the corresponding async resources.
Use this method when the asyncLocalStorage is not in use anymore
in the current process.
Transitions into the context for the remainder of the current synchronous execution and then persists the store through any following asynchronous calls.
Example:
const store = { id: 1 };
// Replaces previous store with the given store object
asyncLocalStorage.enterWith(store);
asyncLocalStorage.getStore(); // Returns the store object
someAsyncOperation(() => {
asyncLocalStorage.getStore(); // Returns the same object
});
This transition will continue for the entire synchronous execution.
This means that if, for example, the context is entered within an event
handler subsequent event handlers will also run within that context unless
specifically bound to another context with an AsyncResource. That is why run() should be preferred over enterWith() unless there are strong reasons
to use the latter method.
const store = { id: 1 };
emitter.on('my-event', () => {
asyncLocalStorage.enterWith(store);
});
emitter.on('my-event', () => {
asyncLocalStorage.getStore(); // Returns the same object
});
asyncLocalStorage.getStore(); // Returns undefined
emitter.emit('my-event');
asyncLocalStorage.getStore(); // Returns the same object
Runs a function synchronously outside of a context and returns its
return value. The store is not accessible within the callback function or
the asynchronous operations created within the callback. Any getStore() call done within the callback function will always return undefined.
The optional args are passed to the callback function.
If the callback function throws an error, the error is thrown by exit() too.
The stacktrace is not impacted by this call and the context is re-entered.
Example:
// Within a call to run
try {
asyncLocalStorage.getStore(); // Returns the store object or value
asyncLocalStorage.exit(() => {
asyncLocalStorage.getStore(); // Returns undefined
throw new Error();
});
} catch (e) {
asyncLocalStorage.getStore(); // Returns the same object or value
// The error will be caught here
}
Returns the current store.
If called outside of an asynchronous context initialized by
calling asyncLocalStorage.run() or asyncLocalStorage.enterWith(), it
returns undefined.
Runs a function synchronously within a context and returns its return value. The store is not accessible outside of the callback function. The store is accessible to any asynchronous operations created within the callback.
The optional args are passed to the callback function.
If the callback function throws an error, the error is thrown by run() too.
The stacktrace is not impacted by this call and the context is exited.
Example:
const store = { id: 2 };
try {
asyncLocalStorage.run(store, () => {
asyncLocalStorage.getStore(); // Returns the store object
setTimeout(() => {
asyncLocalStorage.getStore(); // Returns the store object
}, 200);
throw new Error();
});
} catch (e) {
asyncLocalStorage.getStore(); // Returns undefined
// The error will be caught here
}
Static Methods #
Binds the given function to the current execution context.
Captures the current execution context and returns a function that accepts a function as an argument. Whenever the returned function is called, it calls the function passed to it within the captured context.
const asyncLocalStorage = new AsyncLocalStorage();
const runInAsyncScope = asyncLocalStorage.run(123, () => AsyncLocalStorage.snapshot());
const result = asyncLocalStorage.run(321, () => runInAsyncScope(() => asyncLocalStorage.getStore()));
console.log(result); // returns 123
AsyncLocalStorage.snapshot() can replace the use of AsyncResource for simple async context tracking purposes, for example:
class Foo {
#runInAsyncScope = AsyncLocalStorage.snapshot();
get() { return this.#runInAsyncScope(() => asyncLocalStorage.getStore()); }
}
const foo = asyncLocalStorage.run(123, () => new Foo());
console.log(asyncLocalStorage.run(321, () => foo.get())); // returns 123
class AsyncResource
Usage in Deno
import { AsyncResource } from "node:async_hooks";
The AsyncResource implementation is a non-functional stub.
The class AsyncResource is designed to be extended by the embedder's async
resources. Using this, users can easily trigger the lifetime events of their
own resources.
The init hook will trigger when an AsyncResource is instantiated.
The following is an overview of the AsyncResource API.
import { AsyncResource, executionAsyncId } from 'node:async_hooks';
// AsyncResource() is meant to be extended. Instantiating a
// new AsyncResource() also triggers init. If triggerAsyncId is omitted then
// async_hook.executionAsyncId() is used.
const asyncResource = new AsyncResource(
type, { triggerAsyncId: executionAsyncId(), requireManualDestroy: false },
);
// Run a function in the execution context of the resource. This will
// * establish the context of the resource
// * trigger the AsyncHooks before callbacks
// * call the provided function `fn` with the supplied arguments
// * trigger the AsyncHooks after callbacks
// * restore the original execution context
asyncResource.runInAsyncScope(fn, thisArg, ...args);
// Call AsyncHooks destroy callbacks.
asyncResource.emitDestroy();
// Return the unique ID assigned to the AsyncResource instance.
asyncResource.asyncId();
// Return the trigger ID for the AsyncResource instance.
asyncResource.triggerAsyncId();
Constructors #
#AsyncResource(type: string,triggerAsyncId?: number | AsyncResourceOptions,) AsyncResource() is meant to be extended. Instantiating a new AsyncResource() also triggers init. If triggerAsyncId is omitted then async_hook.executionAsyncId() is used.
Methods #
Binds the given function to execute to this AsyncResource's scope.
#emitDestroy(): this Call all destroy hooks. This should only ever be called once. An error will
be thrown if it is called more than once. This must be manually called. If
the resource is left to be collected by the GC then the destroy hooks will
never be called.
#runInAsyncScope<This,Result,>(fn: (this: This,...args: any[],) => Result,thisArg?: This,...args: any[],): Result Call the provided function with the provided arguments in the execution context of the async resource. This will establish the context, trigger the AsyncHooks before callbacks, call the function, trigger the AsyncHooks after callbacks, and then restore the original execution context.
#triggerAsyncId(): number Static Methods #
function createHook
Usage in Deno
import { createHook } from "node:async_hooks";
#createHook(callbacks: HookCallbacks): AsyncHook
The createHook implementation is a non-functional stub.
Registers functions to be called for different lifetime events of each async operation.
The callbacks init()/before()/after()/destroy() are called for the
respective asynchronous event during a resource's lifetime.
All callbacks are optional. For example, if only resource cleanup needs to
be tracked, then only the destroy callback needs to be passed. The
specifics of all functions that can be passed to callbacks is in the Hook Callbacks section.
import { createHook } from 'node:async_hooks';
const asyncHook = createHook({
init(asyncId, type, triggerAsyncId, resource) { },
destroy(asyncId) { },
});
The callbacks will be inherited via the prototype chain:
class MyAsyncCallbacks {
init(asyncId, type, triggerAsyncId, resource) { }
destroy(asyncId) {}
}
class MyAddedCallbacks extends MyAsyncCallbacks {
before(asyncId) { }
after(asyncId) { }
}
const asyncHook = async_hooks.createHook(new MyAddedCallbacks());
Because promises are asynchronous resources whose lifecycle is tracked
via the async hooks mechanism, the init(), before(), after(), anddestroy() callbacks must not be async functions that return promises.
Parameters #
#callbacks: HookCallbacks The Hook Callbacks to register
Return Type #
Instance used for disabling and enabling hooks
function executionAsyncId
Usage in Deno
import { executionAsyncId } from "node:async_hooks";
#executionAsyncId(): number
The executionAsyncId implementation is a non-functional stub.
import { executionAsyncId } from 'node:async_hooks';
import fs from 'node:fs';
console.log(executionAsyncId()); // 1 - bootstrap
const path = '.';
fs.open(path, 'r', (err, fd) => {
console.log(executionAsyncId()); // 6 - open()
});
The ID returned from executionAsyncId() is related to execution timing, not
causality (which is covered by triggerAsyncId()):
const server = net.createServer((conn) => {
// Returns the ID of the server, not of the new connection, because the
// callback runs in the execution scope of the server's MakeCallback().
async_hooks.executionAsyncId();
}).listen(port, () => {
// Returns the ID of a TickObject (process.nextTick()) because all
// callbacks passed to .listen() are wrapped in a nextTick().
async_hooks.executionAsyncId();
});
Promise contexts may not get precise executionAsyncIds by default.
See the section on promise execution tracking.
Return Type #
number The asyncId of the current execution context. Useful to track when something calls.
function executionAsyncResource
Usage in Deno
import { executionAsyncResource } from "node:async_hooks";
#executionAsyncResource(): objectResource objects returned by executionAsyncResource() are most often internal
Node.js handle objects with undocumented APIs. Using any functions or properties
on the object is likely to crash your application and should be avoided.
Using executionAsyncResource() in the top-level execution context will
return an empty object as there is no handle or request object to use,
but having an object representing the top-level can be helpful.
import { open } from 'node:fs';
import { executionAsyncId, executionAsyncResource } from 'node:async_hooks';
console.log(executionAsyncId(), executionAsyncResource()); // 1 {}
open(new URL(import.meta.url), 'r', (err, fd) => {
console.log(executionAsyncId(), executionAsyncResource()); // 7 FSReqWrap
});
This can be used to implement continuation local storage without the
use of a tracking Map to store the metadata:
import { createServer } from 'node:http';
import {
executionAsyncId,
executionAsyncResource,
createHook,
} from 'node:async_hooks';
const sym = Symbol('state'); // Private symbol to avoid pollution
createHook({
init(asyncId, type, triggerAsyncId, resource) {
const cr = executionAsyncResource();
if (cr) {
resource[sym] = cr[sym];
}
},
}).enable();
const server = createServer((req, res) => {
executionAsyncResource()[sym] = { state: req.url };
setTimeout(function() {
res.end(JSON.stringify(executionAsyncResource()[sym]));
}, 100);
}).listen(3000);
Return Type #
object The resource representing the current execution. Useful to store data within the resource.
function triggerAsyncId
Usage in Deno
import { triggerAsyncId } from "node:async_hooks";
#triggerAsyncId(): numberconst server = net.createServer((conn) => {
// The resource that caused (or triggered) this callback to be called
// was that of the new connection. Thus the return value of triggerAsyncId()
// is the asyncId of "conn".
async_hooks.triggerAsyncId();
}).listen(port, () => {
// Even though all callbacks passed to .listen() are wrapped in a nextTick()
// the callback itself exists because the call to the server's .listen()
// was made. So the return value would be the ID of the server.
async_hooks.triggerAsyncId();
});
Promise contexts may not get valid triggerAsyncIds by default. See
the section on promise execution tracking.
Return Type #
number The ID of the resource responsible for calling the callback that is currently being executed.
interface AsyncResourceOptions
Usage in Deno
import { type AsyncResourceOptions } from "node:async_hooks";
Properties #
#triggerAsyncId: number | undefined The ID of the execution context that created this async event.
#requireManualDestroy: boolean | undefined Disables automatic emitDestroy when the object is garbage collected.
This usually does not need to be set (even if emitDestroy is called
manually), unless the resource's asyncId is retrieved and the
sensitive API's emitDestroy is called with it.
interface HookCallbacks
Usage in Deno
import { type HookCallbacks } from "node:async_hooks";
Methods #
Called when a class is constructed that has the possibility to emit an asynchronous event.
When an asynchronous operation is initiated or completes a callback is called to notify the user. The before callback is called just before said callback is executed.
Called immediately after the callback specified in before is completed.
If an uncaught exception occurs during execution of the callback, then after will run after the 'uncaughtException' event is emitted or a domain's handler runs.
#promiseResolve(asyncId: number): void Called when a promise has resolve() called. This may not be in the same execution id as the promise itself.