class GPUTexture
implements GPUObjectBase
Properties #
readonly
#depthOrArrayLayers: number
readonly
#dimension: GPUTextureDimension
readonly
#format: GPUTextureFormat
readonly
#mipLevelCount: number
readonly
#sampleCount: number
readonly
#usage: GPUFlagsConstant
Methods #
#createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView